Thieve's World

The party continues...........

So far, the party started out in Sanctuary, meeting a talking dog, an unsavoury character named Ahmed [who sold them some kit at exorbitant profit] and various ruffians who usually tried to hit them over the head and ‘relieve’ them of said kit. Dogg met an early demise trying to persuade a surly pair of gate guards into letting them into the bazaar in the early hours. Dogg is now a skeleton, picked clean by the crocs outside the city walls. Eventually, Dogg’s brother [Hogg] turned up; whereupon the party took a mission from the Governor of Sanctuary to Liberty. Travelling by sea, Tom Droop Eye gained some interesting dice in a game with some old sea-dogs. Various adventures befell them until, arriving at Liberty, they took a new task from the Governor of Liberty City-looking into the spread of a highly addictive new drug-Slyss-which was being pushed by the Kurunath Syndicate. Coraline, a reluctant agent [her brother Feldo was being held by the Syndicate] pointed them in the direction of her brutal contact; following a rather botched attempt at night to eradicate his ‘cell’ of Wererats, Hogg was bitten-leading to him waking up in various seedy back alleys; naked, covered in gore and with that starnge taste of raw meat in his mouth. Tom Droop-Eye meanwhile had gained the trust of the gutter kids, giving him a good line of information.Tom also gained a rather persistent and nasty living tattoo-the end result of which caused him to have his arm cut off in desperation. The party, following Spendi the guttersnipe under the city, found the Syndicate’s base-and it’s leader-a very nasty and powerful half dragon/elf called Sillisistrand. Outgunned, the party retreated under the task of subverting the Liberty Governor by the half dragon.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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